FINAL SET OF CRITERIA
- Create more advanced interactive weather controls within game level – by using either buttons (stop/start) or slide bar. This is aimed to create more control abilities to the players, for example, changing weathers and weather’s degree
- Experiment with various methods of controlling and make suitable solution for each weather effect
For the advance specialisation, I am still not sure about how to do it. I did some research but unfortunately the result has not been achieved yet. The below are some relevant information from Crysis forums. In the first forum, there is just opened question, but no one has made any comment yet. I think he made a good comparison between Crysis and Stalker; Stalker gives the game’s ability to change over the course of a map, whereas Crysis weather is quite fixed. If we can find the solution, I think it would make Crysis environment even more realistic.
Forum - Changing Weather in Crysis
http://www.incrysis.com/forums/viewtopic.php?id=27373
The below is another forum about switching layers on and off in-game. From the suggestion, I went to search for Crysis console commands and made relevant list for myself. Then, I tried it in Crysis, but that did not give me any result.
http://wiki.wegame.com/Crysis_Console_Commands/
cl_frozenAngleMax
cl_frozenAngleMin
cl_frozenKeyMult
cl_frozenMouseMult
cl_frozenSensMax
cl_frozenSensMin
cl_frozenSoundDelta
cl_frozenSteps
demo_time_of_day
e_clouds
e_fog
e_fogvolumes
e_sky_box
e_sky_quality
e_sky_type
e_sky_update_rate
e_sleep
e_sun
e_sun_angle_snap_dot
e_sun_angle_snap_sec
e_sun_clipplane_range
e_time_of_day
e_time_of_day_speed
e_wind
e_wind_areas
r_Rain
r_RainMaxViewDist
sys_spec_Texture
sys_spec_VolumetricEffects
v_wind_minspeed
Forum - Switching layers on and off in-game?
http://incrysis.com/forums/viewtopic.php?id=27508
--TESTING IN CRYSIS --