IMPORTING TEXTURED MODEL INTO CRYSIS I

Saturday 25th April 2009


While waiting for the furniture and all accessories, I have searched for the texture images and tested to the building. The standard materials being used are stone, wood, and glass. I chose the textures that can evoke a sense of mystery and anticipation as the building is underground. Once the material problem has been solved, the process seems to be smooth and flow.



Figure 1: “Well City” – Original Building


Figure 2: “Well City” – The Textured Model in SketchUp


Figure 3: “Well City” – The Exterior Building (in Crysis)


Figure 4: “Well City” – The Interior Building (in Crysis)